Once again, we've been listening to your feedback and have worked hard to address key issues to improve the quality and stability of Decimated. This small but impactful patch focuses on enhancing visuals and fixing critical bugs based on your reports. Here's what we've fixed and improved:
Low Texture Quality Fix: Players on both low and Epic settings were experiencing ultra-low texture resolution issues. We’ve corrected this, ensuring textures now display properly regardless of system performance, delivering the sharp and detailed visuals you expect.
Character Head Materials Fix: We’ve resolved an issue with the materials on character heads.
Improved Lighting, Exposure, and Fog: We’ve made significant adjustments to lighting, exposure, and fog, creating a more atmospheric and visually balanced environment, whether you're in the neon-lit streets or desolate wastelands.
Sniper Rifle Crash Fix: A bug that caused the game to crash when players were killed while aiming with the sniper rifle has been fixed, ensuring smoother gameplay and fewer interruptions in battle.
We appreciate your ongoing support and feedback as we continue to improve Decimated. Jump back into the game to see these changes in action, and as always, keep sharing your thoughts with us!