Fracture Labs is an independent studio of industry veterans with previous experience working on a number of successful AAA videogames for PC, console, and mobile.

We have teams in Ukraine, Portugal, United Kingdom, Germany, Argentina, Brazil, as well as a network of freelancers from across the globe collaborating on the project. We also work with some of the best production partners in the industry for art, animation and co-development.

Linkedin Fracture Labs

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  • 1200+
    Twitch followers
  • 6930+
    Youtube subscribers
  • 14+
    Years in game development
  • 42+
    Veteran team members
Stephen Arnold
Creative Director
Aliaksei Pashkel
Evgenii Chichilov
C++ Programmer
Vladimir Dolbnya
C++ programmer
Anna Ivanova
C++ programmer
Vladimir Khanin
C++ Programmer
Usaid Iqbal
C++ Programmer
Walid Chekkouri
C++ Programmer
Dmitry Yaroslavtsev
C++ Programmer
Nicholas Balm
Environment Art Director
Pavel Shupletsov
Vehicle Art Director
Oscar Cerro Mateos
Houdini Technical Artist
Alex Tretjak
3D Vehicle Artist
Giovane Henriques
Character Artist
Jack Reeves
Concept Artist
Exer Romero
3D Artist
Richard Bagnall
Concept Artist
Paul Adams
Concept Artist
Maik Beiersdorf
Concept Artist
Ivan Kulikov
Game Designer
Alex Shcherbina
Technical Animator
Mark Percevall
Senior Animator
Chris Brown
Economy Strategist
Ricardo Brites
Programming intern
Nataliia Dmytriievska
Assistant Producer
Andrei Khrutskii
Concept Artist
Luke Youngman
Technical Artist
Vlad Bacalu
HR Manager
Tomi Turunen
Game Designer
Seth Kopchu
Davide Beercock
Level Designer
Marcelo Prado
Senior Character Artist
Charlie Palnoch
Graphic & Motion Designer
Valeriia Skurtu
HR assistant
Paulina Swiatkowska
Marketing manager
Cristina Maria Neagu
back-end developer
Andrei Georgescu
back-end developer