Hey there Decimators, we're excited to share the 9th edition of the Decimated development blog with you!
Game World & Play
Starting with the game world and play experience, the first major update is the improved highway bridges. We know how important it is to have a seamless experience when driving fast through the world, so we've put a lot of effort into making sure these bridges are always interconnected, allowing you to drive through the map without any interruptions.
We're also working on improving the world's lighting effects, making the game world feel more dynamic and nice to the eye. And to top it off, our team fixed gameplay bugs, improved collisions in a number of areas, optimized assets to increase performance and did a thorough performance review of gameplay areas.
Vehicles & Driving
Next, we've got some exciting news on the vehicle front – start of production of the train models! You'll be able to see them rolling through the game world soon.
The biggest update to the vehicles is that characters can now be visible inside the car when driving. This will make you feel like you're really driving through the Decimated world.
Finally, we’ve added dirt and scratch details to the vehicles to make them feel in line with the game's post-apocalyptic theme.
Characters
Speaking of characters, we've been working hard on developing more outfits and accessories.
First off, we've started working on the third cop outfit for both male and female characters. We know you love to mix it up and personalize your characters, so we're making sure to include plenty of options to keep things fresh.
Next, we're thrilled to announce that we're working on a second set of augmented limbs. These will give you even more customization options, allowing you to create unique characters.
We've also been busy creating new hairstyles for both male and female characters. Whether you're looking for something sleek and stylish, or wild and untamed, we've got you covered. And of course, we're putting a lot of effort into making sure the scalp textures and hairstyles look amazing.
Customization is a key part of what makes Decimated such an exciting game, and we're always striving to give you more options to create your ideal character.
Apartments
Lastly, the team has been busy creating more props and tools for the Apartments in Container City (not the only ones in the pipeline). These props will help make it feel even more like a real place that you can explore.
We continue working on the Apartments tools, which will allow you to customize your living space in a variety of ways – choose different materials, decals, and placements to make your apartment feel like home.
We're also currently working on Houdini tools. This will give us an ability to generate bigger and better worlds more quickly! There is obviously a number of manual steps to create unique stuff when the auto-generation is complete.
That's all for now, Decimators. We can't wait for you to experience all the improvements and new features we're working on!
Join our community of Decimators now: Decimated Official (discord.com)