August 14, 2024

Closed Alpha Updates - Part 3

Closed Alpha Updates - Part 3

TECH ART UPDATES

Optimizations

Frame rate drastically improved through numerous optimizations


Collision issues

Lot's of collision fixes for both character and vehicle gameplay


Interiors with light

Interior spaces lighting setup for visual improvement


UE5 version update to UE5.3

Important Unreal Engine version update to the latest for better and improved use of the game engine


Character Materials Improved

Character materials updated for better more realistic look


Bug Fixes & Improvements

Bugs Fixed falling down in holes on the rocks

Get a list of code bug fixes that have been done

Ladders

Parkour

Mouse Sensitivity

Camera improvements for some modes


CODING

Faction selection screen & spawn

Refined faction selection and spawn processes to enable faction features



Chat feature

Implemented a new chat feature to enhance player communication for global and for factions (Cybercops & Citizens).


Updated & Improved Vehicle Driving Experience

Improved vehicle driving experience with updated mechanics and controls.

Ragdoll

Introduced ragdoll physics for more realistic character death animations.


Updated intro screen

Updated the intro screen for a refreshed first impression.


Added Mouse Sensitivity options to settings

Added mouse sensitivity options in settings for customized control.


Camera improvements:

1) Added smooth switching camera mode from vehicle to character and vise versa

2) Added new camera mode for ladders' climbing

3) Improved camera modes used for walk, jog, run

4) Enhanced camera functionality, including smoother transitions and new modes.

5) Added new camera modes for vehicle-character switching and ladder climbing.

6) Improved camera modes used for walking, jogging, and running.


Character behaviour in water

Improved character behavior in water environments.


Stamina & Weight mechanics

Updated stamina and weight mechanics for more realistic gameplay.


Information about world items is shown on hoover

Enhanced item tooltips to show detailed information on hover in inventory.


Additional visual settings (FSR) were created

Added new visual settings, including FSR, for improved graphics customization.


Sandstorm logic improvement

Improved sandstorm logic for more dynamic environmental effects.


AI Optimization:

1) animation graph and animation layers

2) Enemies' player state should be removed

3) Optimized AI for smoother gameplay and enhanced performance.


New server in Singapore

Launched a new server in Singapore to improve network performance for Asia.


Map

Developed a game map panel for better navigation and exploration.


Vehicle Nitro Improved

Enhanced vehicle nitro functionality for a more thrilling ride.


Compass

Introduced a new compass feature for better orientation.


N key display of Enemies & Loot & Mission

Added functionality to display enemies, loot, and missions with the 'N' key.


New Firing system (Hipfire, ADS, Scope, no ironsight/reflexsight)

Implemented a new firing system including hipfire, ADS, and scoped options.


Server Selection screen

Developed a server selection screen for a better user experience and enabling multiple server choices


Epic Store

Game is released on the Epic Store.


Faction based default random character

Added faction-based default random characters to enrich gameplay diversity.


Showing patch notes html popup on launcher start

Introduced a patch notes popup at launcher startup for immediate updates visibility.


Missions (Type 1 & 3)

Enhanced missions with new Type 1 and Type 3 variations.

Type 1 is: go and find the lootbox before anyone else before timeout to win the contents and a reward in Credits.

Type 3 is: go and defeat the enemies to get the rewards before timeout.


Enemies (Behaviour Types Faction friendly, enemy, neutral etc)

Updated enemy behaviors with faction-specific interactions (friendly, enemy, neutral).

Read next Closed Alpha Patch Hotfix Notes