ENVIRONMENT UPDATES
Crashed ship & Crash Site
Enhanced the crash ship and surrounding crash site for a more immersive experience.
Tunnels
Updated the tunnel environments to improve navigation and aesthetics.
Reworked container cargo areas for better interaction and visual appeal.
Broken Bridges (1st Pass)
Revamped broken bridges to enhance visual detail and environmental storytelling.
Setup the police station with detailed architectural enhancements.
Overhauled the Marauder Faction area to reflect their unique cultural and tactical characteristics.
Added more detailed interiors across various environments to enhance depth and engagement.
Implemented new visual effects to enrich the overall gameplay experience.
Initiated the first part of the Maze Canyon area, setting the stage for intricate exploration.
ATMs and Player Vault models are placed. Functionality is work in progress and will be available with the Open Alpha release.
Food & Drink Vending Machine
Updated food and drink machines with more detailed models.
Fuel Cell Machine
Introduced a new fuel cell machine with advanced design. Functionality is work in progress and will be available in Open Alpha.
Medical Machine
Prepared new medical machines for more authentic and detailed healthcare interactions. Functionality is work in progress.
Produced new weapons and ammo machines, featuring high-detail models with later to be added functionalities.
Added new jetpack and special equipment machines for later to be implemented functionality.
Items (3D)
Updated 3D items visuals.